An old Eastern Byzantine Church.
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The aim of this was to level up my skills, tackle an entire scene by myself and try things I've either never done before, or are bad at - such as bricks and rock. I was responsible from everything from the initial blockout to the final images you see here :)
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Fresco details and church imagery are created and edited from photography packs.
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The ground destruction cinematic's animation and particle effects were done by Bear Winter-Perreau
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Rendered entirely in Unreal with no post-editing in Photoshop - WYSIWYG. - I'm not a fan of "cheating" game art presentation by beautifying it in post in Da Vinci/Lightroom, I always love to stress the beauty of raw renders from engine :)